The fastest way to farm coins in Brawl Stars combines daily Starr Drop win clears, stacking XP Doublers during Coin Shower windows to harvest up to 5,600 Coins from daily XP, completing monthly Mega Pig club tickets for up to 508 Coins and 20 Starr Drops, and climbing the Trophy Road and Records where Supercell redistributed 230,500 Coins from the retired Mastery track.
The shift in farming: Why Brawler Masteries no longer exist
Older guides frequently advise grinding Bronze I Mastery on low-trophy characters to farm quick gold payouts. That advice is completely obsolete. Supercell officially retired the Brawler Mastery system and removed character-specific mastery tracks entirely.

Across all 92 Brawlers in the roster, the old Mastery tracks contained a collective pool of 230,500 Coins. To prevent players from feeling forced into grinding every single character evenly, Supercell shifted those resources directly into universal progression tracks documented in their economy rebalance announcement:
- Trophy Road direct currency: 100,400 raw Coins were moved straight onto the Trophy Road, which extends up to 100k trophies.
- Trophy Road drops: 58,514 Coins were converted into Trophy Road Starr Drops.
- Records achievement system: 80,364 Coins were allocated into the Records system in the form of Starr Drops.
This structural shift produced an overall net gain of 8,778 Coins to free-to-play progression compared to the old Mastery format. Grinding individual Brawlers for mastery milestones is gone; your primary gathering loop now centers on account-wide trophy pushing, active daily play, and milestone completion in Records.
Daily and weekly coin farming routine
Maximizing your coin intake requires pacing your activity around daily reward triggers rather than marathon grinding on an empty XP bar.
+-------------------------------------------------------------+
| DAILY & WEEKLY REWARD LOOP |
| |
| 1. Daily Starr Drops --> Clear 3 drops via quick wins |
| 2. Daily XP Cap --> Deplete pool across quests |
| 3. Coin Shower Events --> Stack XP Doublers (up to 5,600) |
| 4. Monthly Mega Pig --> 15 Tickets / 200 Club Wins |
| 5. Trophy Milestones --> Push up to 100k Trophy Road |
+-------------------------------------------------------------+
1. Clear daily Starr Drop thresholds
Consistent daily logins remain the baseline of progression. Supercell's economy baseline values a standard Random Starr Drop at an expected average yield of 66.11 Coins. Winning matches to collect your daily Starr Drops steadily converts play time into raw gold and item conversions over time.
2. Time your matches around Coin Shower events
Standard match XP provides modest progression, but limited-time Coin Shower events dramatically alter the economy. During an active Coin Shower, daily XP converts directly into gold, yielding up to 5,600 Coins from the daily XP pool according to progression data on TOPUPlive.
If you hold XP Doublers, save them for these specific periods. Doubling your XP while a Coin Shower is active accelerates quest clears and character rank-ups, transferring match yields straight into your coin bank.
3. Clear monthly Mega Pig club tickets
Club participation is non-negotiable for coin gathering. The monthly Mega Pig weekend event unlocks once an account reaches 400 trophies. Each player receives 15 tickets to contribute wins toward the shared club target, as outlined by Tierslist.
Reaching the final milestone of 200 collective club wins yields: * Up to 508 raw Coins * 20 Starr Drops * 201 Power Points * 101 Bling
Because 20 Starr Drops carry high conversion potential—and a single Legendary Starr Drop holds an official average value of 1,358.7 Coins under Supercell's reward calculations—finishing all 15 tickets alongside an active club provides a significant monthly payout.

Coin costs across power spikes and upgrades
Coin starvation rarely happens because the game distributes too little gold. It happens because advancing Power Levels and purchasing high-end upgrades drains thousands of Coins in seconds.
| Progression Milestone | Coin Cost | Mechanical Impact | Source |
|---|---|---|---|
| Power Level 1 to 9 | ~1,875 Coins | Unlocks base stats and Power 7 Gadget slot | TOPUPlive |
| Power Level 9 to 10 | 890 Coins | Unlocks Gear slot and base stat increase | TOPUPlive |
| Power Level 10 to 11 | 1,875 Coins | Unlocks final Gear slot and Hypercharge eligibility | TOPUPlive |
| Level 1 to 11 (Levels Only) | ~4,640 Coins | Raw level cost excluding any ability purchases | TOPUPlive |
| Gadget Purchase | 1,000 Coins | Active ability unlocked at Power Level 7 | BoostRoom |
| Star Power Purchase | 2,000 Coins | Passive ability unlocked at Power Level 9 | BoostRoom |
| Hypercharge Purchase | 5,000 Coins | Endgame combat boost unlocked at Power Level 11 | BoostRoom |
| Claw Machine Buffie Pull | 1,000 Coins (+ 2,000 PP) | Permanent upgrade for Gadget, Star Power, or Hypercharge | Supercell |
| Total Cost to Max 1 Brawler | 13,000 – 15,000 Coins | Covers Power 1-11, Gadget, Star Power, Gears, and Hypercharge | BoostRoom |
Upgrading raw levels alone requires roughly 4,640 Coins to advance from Power 1 to Power 11. However, purchasing a single Hypercharge requires 5,000 Coins—more than every level upgrade combined. Adding Gadgets, Star Powers, Gears, and optional Claw Machine Buffies drives the true cost of maxing a single character to between 13,000 and 15,000 Coins.

Spending discipline: The core roster rule
To build a stable account without stalling out on gold, you must avoid leveling up every Brawler in your collection equally. Analysis by BoostRoom highlights that spreading resources evenly across dozens of unlocked characters creates immediate coin starvation.
Instead, limit your primary investment to a competitive core roster of 8 to 12 Brawlers covering essential competitive archetypes (tanks, snipers, assassins, and controllers):
- Stop at Power 7 for secondary Brawlers: Power Level 7 costs under ~1,875 Coins and unlocks the Gadget slot (1,000 Coins). This makes a Brawler functional for standard Trophy Road play and daily quests without committing major reserves.
- Hold at Power 9 for ranked options: Reaching Power 9 unlocks the Star Power slot (2,000 Coins). Power Level 9 is the baseline threshold for competitive stability before entering the expensive final tiers.
- Reserve Power 11 and Hypercharges for true carries: Do not spend the 1,875 Coins for Level 11 and the 5,000 Coins for a Hypercharge unless that Brawler serves as your primary main. You can fully max one Brawler with a Hypercharge, or bring roughly three Brawlers to Power 9 for the same coin expenditure.
- Evaluate Claw Machine Buffie pulls carefully: Each pull from the Claw Machine requires 1,000 Coins alongside 2,000 Power Points to upgrade an existing ability as documented by Supercell. Avoid pulling until your core roster has their necessary Star Powers and Hypercharges secured.
Players looking to speed up access to seasonal progression can explore Brawl Stars Gems, which serve as the primary currency to unlock Brawlers, purchase Starr Drops, or acquire cosmetic skins.
Frequently asked questions
How many total Coins are required to completely max a Brawler?
Maxing a single Brawler from Power 1 to Power 11 with a Gadget, Star Power, Gears, and Hypercharge costs between 13,000 and 15,000 Coins. The base levels alone account for approximately 4,640 Coins, while the Hypercharge requires a flat 5,000 Coins.
Can you still farm Coins through Brawler Masteries?
No. Supercell retired the Mastery system and relocated its 230,500 Coins into the Trophy Road (extended to 100k trophies) and the Records system through direct gold rewards and Starr Drops.
How many Coins does a fully completed Mega Pig award?
When a club reaches the final milestone of 200 wins across its member tickets, each participating player earns up to 508 Coins, 20 Starr Drops, 201 Power Points, and 101 Bling.
What makes Coin Shower events so valuable?
During a Coin Shower, your daily match XP converts directly into gold. This allows you to harvest up to 5,600 Coins from your standard daily XP cap, which can be accelerated further by pairing the event with XP Doublers.








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